WoW - Patch 7.1.5 Hotfix vom 01.02.17

Nachdem gestern bereits ein Hotfix für die Nachtfestung und diverse Klassen aufgespielt worden ist, kam heute ein neuer. Auch dieser beinhaltet Klassenanpassungen und Änderungen in der Nachtfestung. Hier sind die Patchnotes!

Kurz nach dem gestrigen Hotfix wurde heute wieder ein Fix auf die Live Server aufgespielt, der Probleme bei Gul´dan in der Nachtfestung behebt und diverse Änderungen der Klassen beinhaltet. Die kompletten Infos zum Patch haben wir hier für Euch zusammengestellt.

Infos zum WOW Patch 7.1.5

  • Druid
    • Infected Wounds now reduces the movement of targets by 50% (was 30%). The reduction remains at 30% in PvP situations.
  • Mage
    • Frost
      • Brain Freeze procs gained while you already have a Brain Freeze active and unused will now be delayed slightly.
      • Developers’ notes: The delay on the second Brain Freeze will give the Mage time to use the first Brain Freeze proc. For example, the Mage might cast Frostbolt (proc Brain Freeze), then Frostbolt (proc Brain Freeze again), then instant Flurry, then Ice Lance, then Instant Flurry again, then Ice Lance.
    • Ebonbolt now travels slightly slower.
      • Developers’ notes: This allows the guaranteed Brain Freeze proc/instant Flurry cast immediately following it to land first, providing the Winter’s Chill buff to that Ebonbolt. For example, the Mage might cast Frostbolt (proc Brain Freeze), then Ebonbolt, and fully use both Brain Freeze procs.
    • The first missile from a Flurry cast should now hit sooner.
      • Developers’ notes: This allows a Frostbolt or Ebonbolt cast immediately before a Brain Freeze Flurry to more consistently benefit from that Flurry’s Winter’s Chill effect, even if the mage isn’t standing at long range. This allows the Frost Mage who has an active Brain Freeze to cast Frostbolt/Ebonbolt, then an Instant Flurry, then Ice Lance while standing 15+ yards from the target. Previously, the Mage had to be about twice as far away.
  • Priest
    • Atonement will now heal players who are out of line of sight of the Priest.
  • Rogue
Dungeons and Raids

The Nighthold

  • Gul’dan
    • Resolved an issue that could cause Empowered Bonds of Fel to instantly detonate.

The mages of the Kirin Tor made some arcane miscalculations when planning their Tavern Crawl.  The Tavern Crawl is cancelled.  Khadgar sends his apologies!

Player vs Player
  • Demon Hunter
    • Rain from Above now provides a brief immunity to stun effects upon activation, rather than removing them.
  • Hunter
    • Mending Bandage will now remove bleed effects on targets other than the Hunter.
  • Monk
    • Xuen summoned by Invoke Xuen, the White Tiger now deals 40% less damage in PvP situations.
    • Hit Combo now grants 1% damage per stack in PvP situations (was 2% per stack).
    • Heavy-Handed Strikes now stuns the target for 3 seconds (was 4 seconds).
  • Priest
    • Holy Ward no longer triggers its cooldown when a crowd control effect is prevented, and instead triggers a cooldown when Holy Ward is cast.

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